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Beyond Material Comfort: A Community-Centric Housing Model (Collines) to Address Loneliness Among Financially Secure Older and Single Adults

  Beyond Material Comfort: A Community-Centric Housing Model (Coll ines) to Address Loneliness Among Financially Secure Older and Single Adults Abstract Material prosperity does not guarantee emotional well-being. A growing segment of financially secure middle-class individuals—particularly those aged 55 and above, parents with children settled abroad, and unmarried adults—experience chronic loneliness, weakened social bonds, and declining psychological health. This paradox reflects a structural transformation in family systems, urban housing design, and migration patterns rather than an economic deficiency. This paper develops a structured socio-economic and psychological analysis of loneliness among financially stable populations and proposes an innovative housing framework — the Colinese One-Room Community Living Model . The model integrates private micro-units with structured shared facilities to foster companionship, security, affordability, and purposeful engagement. The pape...

Video/Reels vs Cinema House using : A Comparative Study of Changing Entertainment Preferences

 

Abstract With the emergence of digital media and enhanced internet access via 4G and 5G technologies, video consumption patterns have shifted dramatically. Traditional cinema halls are seeing a decline in patronage as individuals increasingly prefer short-form videos or reels on platforms like YouTube. This research investigates the driving forces behind this transition, supported by a statistical analysis using SPSS. A detailed comparison of cinema and mobile video consumption habits is drawn through descriptive and inferential statistics. The findings aim to guide the entertainment industry and policymakers on evolving consumer preferences.

Keywords: YouTube, Reels, SPSS, Social Media, Digital Entertainment, Mobile Viewing

Introduction Short videos and reels are reshaping the entertainment experience. Unlike traditional cinema, these short videos—typically under 15 minutes—are created by common individuals and are accessible anytime, anywhere. In contrast, cinema requires substantial time, cost, and effort, often yielding disappointment if the movie doesn’t meet expectations.

This paper explores how mobile content platforms—particularly YouTube—have revolutionized media consumption. YouTube allows for personalized, informative, and interactive experiences, making it a favored platform over conventional movie theatres.

Literature Review Numerous studies have documented the transition from traditional entertainment to digital formats. Jenkins (2022) emphasized participatory culture, where users become content creators. Shrestha (2021) called YouTube the “digital university,” noting its ability to provide real-time learning. Reports by Nielsen (2023) and Statista (2023) confirm the rise of mobile-based video consumption, with 90% of viewers preferring short-form content.

Research Methodology

  • Sample Size: 1000

  • Geographical Spread: Global (including relatives, friends, and neighbors)

  • Tools: Structured questionnaire and SPSS for data analysis

  • Techniques Used: Descriptive statistics, cross-tabulation, chi-square tests

Demographic and Descriptive Statistics (SPSS Output) SPSS analysis categorized participants into various occupational segments. Frequency analysis revealed the following preferences:

OccupationYouTube (%)Cinema (%)
Housewives8020
Office Women5040
Professors/Teachers4030
Doctors5030
Engineers/IT Professionals3020
Researchers7020
Retailers/Road Sellers8010
Businessmen1012
Other Professionals8010

Inferential Analysis (Chi-Square Test in SPSS) The chi-square test showed a significant association (p < 0.05) between occupation and content preference. Housewives and informal workers showed a strong inclination towards YouTube due to its affordability and accessibility, whereas businessmen had less preference for both.

Key Factors Influencing Shift (Factor Analysis via SPSS) Factor analysis reduced the motivators to the following principal components:

  1. Knowledge & Learning: Tutorials, problem-solving videos

  2. Convenience: Pause, rewind, skip options

  3. Entertainment: Comedy, music, storytelling

  4. Economic Advantage: Free or minimal cost

  5. Emotional Connectivity: Real-life relatable content

Cluster Analysis Three viewer segments emerged:

  • Cluster A (40%): Housewives, informal workers – High YouTube engagement for learning and entertainment.

  • Cluster B (35%): Professionals, researchers – Seek informative content.

  • Cluster C (25%): Businessmen and others – Low content engagement due to busy schedules.

Comparison Table: YouTube/Reels vs Cinema Houses

AspectYouTube/ReelsCinema Houses
AccessibilityAnytime, any deviceTime-bound, location-specific
CostFree or low-costHigh ticket and transport expenses
Time Efficiency1-15 minutesAround 2-3 hours
InteractionComments, shares, likesPassive viewing
Learning PotentialHigh (educational content)Low
Personal RelevanceHigh (real-life stories)Often fictional or dramatized
FlexibilityPause, rewind, skipNot available
Earning PotentialYes (content creation)No
VarietyBroad, global, multilingualLimited to current movie listings

Recommendations

  1. Content Quality Control: Platforms should regulate and prioritize meaningful content.

  2. Policy Implications: Support content creators through digital training and funding.

  3. Cultural Enrichment: Promote videos emphasizing family, national pride, and motivation.

  4. Hybrid Viewing Models: Encourage collaboration between movie producers and digital platforms.

  5. Digital Literacy Programs: Equip users to filter and use digital content effectively.

Limitations

  • Convenience sampling limits generalizability.

  • Technological biases may exist depending on device access.

  • Rapid digital trends may quickly outdated findings.

Conclusion The research, backed by SPSS data, confirms a decisive shift from traditional cinema to mobile-based entertainment. With increasing mobile penetration and internet speed, platforms like YouTube offer education, entertainment, and earnings—all in one. This change necessitates adaptations from traditional film industries and opens new avenues for content creators. Policy makers and stakeholders should recognize this digital transformation and support responsible and enriching digital content development.

References

  1. Jenkins, H. (2022). Participatory Culture in a Digital World.

  2. Shrestha, P. (2021). YouTube as a Learning Hub: An Emerging Perspective. Journal of Digital Education.

  3. Nielsen Report (2023). Trends in Global Media Consumption.

  4. Statista (2023). Online Video Consumption by Age Group.

  5. Kumar, R. (2022). Digital India and Entertainment Trends. Economic & Political Weekly.

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